The Next-to-Last Mistake
By Sarah Crisman
scrisman@juno.com
* * * * *
Author’s Note: Tomb Raider, Lara Croft, and Jaqueline Natla are all © and ™ Core
Design, Ltd. and Eidos Interactive. I don’t own them, and I don’t get paid to
write stories about them. J This document, however, is © 2001 by Sarah A.
Crisman, and may not be altered in any way without her permission. If you are
interested in posting this story on your website, please drop me an e-mail so I
can keep track of where it has wound up (in case there is a revision, etc…)
* * * * *
Life is a chess game. We move, life moves. Those who know how to play the game
well can hold out against the opponent almost indefinitely. People like
Jaqueline Natla played life to a stalemate for thousands of years. She knew the
rules, obviously. In the game of life, she was a queen, and because of that, not
even two kings working in unison could checkmate her. So the board remains
unchanged for centuries. And then I came along.
As far as chess pieces go, I was more a pawn than anyone else my age. Stifled as
a girl, brought up in a society where children are seen and not heard, shipped
off to a finishing school before I was legally a woman…someone else was moving
the pieces. They played pretty well, too, leaving me behind when all the other,
more important pieces were moving about, setting up strategy, beating some
pieces, getting beaten by others.
Plane crash. Snow, snow everywhere. Somebody upset the board pretty badly, I
suspect. And yet…some of the pieces survive. That’s all in the past. History
records it with a cool, unwavering hand, then goes on to write about something
more interesting, like the outbreak of a disease in Africa.
When it comes down to it, we usually remember the hurts and enemies much better
than we remember the joys and friends of this life. It’s only natural, after
all. Consider how much longer the scar stays than the kiss that takes away the
pain. All your life, you can look behind you and recount stories about all the
times you were injured. People like to ask about it, too. “Hey, where on earth
did you get that one?” Battle stories where one comes out on top entertain
better than the story of how that boy winked at you back in school and made you
feel absolutely wonderful. Nobody asks about that sort of thing. They don’t
care. They want to know how you hurt yourself. That’s how they’ll rank
themselves next to you, by comparing scars. People are morbid like that.
My list of scars is longer than that of most other people. But I can still see
every one of them happening. You don’t forget people like Marco Bartoli, Pierre
DuPont, Skip Larsen, that annoying brat on the skateboard who thought he was
Robert DeNiro…and Jaqueline Natla. But out of them all, only the last name means
anything to me. The rest were small obstacles to be overcome. Natla, on the
other hand, was the ultimate opponent. Like a master player of the game, she
knew exactly where she stood at almost every move. She anticipated, she plotted,
she schemed. Behind the scenes, there she was. But when you pulled aside the
curtain, she had magically appeared behind you, spoiling yet again your chance
to beat her at her own game. She used her pieces well, sacrificing them whenever
necessary, and with nary another thought about them.
How many of us feel remorse at the loss of one of our Knights? We play the game,
but we don’t see beyond the pieces. It’s what makes us all master strategists in
one way or another at Chess. If we stopped to contemplate what the family of the
Knight will think, hearing that the Bishop of his rival smote him with a holy
mitre, if we paused to reflect how selfish it is to send a pawn in to die in
place of our queen, we could never make a single move. Emotion would overwhelm
us, bury us alive, and leave us struggling for just a few more moments of life.
In Chess, the player detaches herself emotionally from each of the pieces by
telling herself that it’s nothing more than a game, that nobody really dies. And
so we play.
Natla, I am certain, would have taken Kasparov, Karpov, Fischer, and the Deep
Thought computer all down, because she knew the game all too well. She took all
this away from the board and into real life with her. It’s what made her such a
powerful persona in this world. It’s what distinguished her from the two-bit
thief on the street. A sacrifice here, a swap here, a power play there. Natla
was always in control, and she would have it no other way.
Then we crossed paths. Of course, just like a master manipulator, she never let
on to what her true goals were. She used me as the pawn in her own scheme to
recover the Scion, always assuming that I would never catch on. If she had
continued being the player behind the scenes, there would have been nothing I
could have done to stop her. Can a Rook rebel against the player controlling
him? Can the Knight jump the boundaries of the board, to attack the opponent? Of
course not. And thus, Natla remained untouchable.
But what player of Chess has never envisioned himself as one of the pieces? Who
has never dreamed of being the Knight helping to topple the enemy king from his
throne? And Natla saw her opportunity. Instead of staying outside of the
boundaries of the game, she transformed herself into the Queen and entered the
playing field. As soon as she did so, she lost all track of the board. She saw
only what she could see as a Queen, not the omniscient view enjoyed by the
player. And in her blind devotion to getting rid of me, she pushed me closer and
closer to the edge of the board.
Everyone who plays Chess knows what happens when a pawn reaches the other side
of the board. The lowly foot soldier rises up in the rank to become any other
piece the player chooses. And suddenly, Natla was dealing with another Queen,
one who could now match her, move for move, piece by piece.
As the Queen of her own side, Natla used her pieces very well. She even seemed
to sacrifice herself to get rid of me. But the odds were too even. If you’ve
ever watched masters playing the game, you’ll see them concentrating intensely,
contemplating every move. They never make snap judgements. Yet Natla did just
that. Losing the view of the playing field, she brought herself down to my
level. Who can say…? Perhaps she wanted more of a challenge? Maybe she was, in
her own twisted way, offering me a handicap of sorts. My guess, though, is that
she felt what every other Chess player has wanted to feel: the absolute power of
being the piece that captures the enemy.
And so, Jaqueline Natla became the victim of her own game. Even though I won,
even though I went home at the end of the day, and she did too in her own way, I
still respect the player. So I’ll pour a glass in your tribute, Natla. To the
girl who made the next-to-last mistake.
Cheers.